REACH OUT SOUNDS

Reach Out Sounds development video

Growing research shows the multifaceted benefits of interpersonal touch as part of our social lives, emphasising the importance of this vital human need. Reach Out Sounds is a completely unique digital instrument borne out of years of practice and research in sociology, participatory art, composition and interaction design. Reach Out Sounds requires connection to function. We must touch, hold, caress, shake, make any contact skin-to-skin to explore this musical instrument that can only be played by two or more people.

Reach out and touch somebody

This project interrogates perceived notions of visual and auditory perception, and ask: what might a skin first, or touch focused approach to design and contemporary performance enable us to learn?

How does it work? One participant touches the top of a ‘pod’, a second participant touches another ‘pod’, when those participants touch each other, their level of galvanic connection controls sound and light. Reach Out Sounds is simultaneously an instrument, a public installation, and a science experiment. Reach Out Sounds brings people together in the joy of creating music — even if you have never picked up an instrument in your life.

Reach Out Sounds has been presented by: SYDNEY OPERA HOUSE - MELBOURNE MUSIC WEEK - COBURG CARNIVALÉ - BURRINJA ARTS CENTRE


Go to PLAYABLE STREETS BACKSTAGE for presentation information including:

  • Touring party

  • Technical information

  • Travel requirements

  • Presentation Case Studies


Reach Out Sounds-1-10.jpeg

Creative Team: Developed by Playable Streets - Design & Fabricated by Glen Walton - Tech by Pikkle Henning & Matt Blair - Sound Design by Cayn Borthwick - Big thanks to Jamie Houge.