PS TRAINING & INTERNSHIPS
Playable Streets’ internship program gives creative technologists, designers, musicians, and communication students hands-on experience with large-scale interactive projects. Interns work closely with artistic director Glen Walton and producer Chloe Smith to help develop new interactive artworks, taking part in brainstorming sessions and contributing ideas and solutions. Together, we’ll identify your interests and tailor the internship to support the direction you’d like to take.
If you are interested in becoming a Playable Streets intern please contact us here.
Intern Case Study - Stan Wijnands (The Netherlands)
Stan is a design student at Design Academy Eindhoven (NL) whose work is inspired by the natural world and aims to bring playfulness and connection into everyday life. He is interested in letting go of restrictive habits and encouraging people to engage from a more natural, instinctive place.
During his six-month internship in Australia with Playable Streets, Stan developed The Zoom Out Chairs, a project that invited passersby to pause, climb up, and share conversations about the meaning of perspective while quite literally zooming out from daily life.
Intern Alumni
-
Stan Wijnands
Artist/ Designer
During his six month international internship Stan developed The Zoom Out Chairs, inviting passersby to pause, chat and reflect on the meaning of zooming out while quite literally seeing things from a new perspective.
-
Harry Rose
Industrial Designer
Harry worked on several PS works during his internship, developping designs for new works and helping facilitate Reflection. After his internship Harry has gone on do design work for Playable Streets.
-
Tony Lin
Industrial Designer
Tony worked on a series of Playable Streets works including Kidstruments, Reflection and The Plants. After his internship Tony has worked more with Playable Streets and now works in furniture design.
-
Charlotte Minuzzo
Illustrator and Designer
Charlotte joined Playable Streets as a design intern and worked on a series of public artworks including Exquisite Stories, Cubbytown and Kidstruents. Charlotte has also facilitated The Plants installation several times.
-
Ayla Ashley
Creative Technologist
Ayla worked on several Playable Streets works including The Last Islands, Skylines and Storylines and Clocks developing lighting design and helping with installation.
-
Tony Ouyang
Electronics Engineer
Tony worked on Kidstruments, developing interactive systems and worked on a capacitive touch sensors for The Plants and Cubbytown.
Tony Lin
Tony is a design student currently studying Industrial Design (Honours) at RMIT. His experience at Playable Streets has been focused on redesigning, visualising and creating conceptualised ideas through his skills of CAD, rendering and sketching across multiple installation projects. He is passionate about making a difference in the design world to use his skills to influence creativity within the community. Outside work Tony’s interests lie within photography, in particular, film photography. He is excited to work on prototyping with his new 3D printer and many more projects at Playable Streets.
You can see some of his work at: https://tonylindesigns.myportfolio.com/ and https://www.instagram.com/tonylin_design/
Charlotte Minuzzo
Charlotte is design student in her 3rd and final year of her Bachelor of Arts degree in Communication Design at RMIT. Since working with us, Charlotte has found her passion for large scale installations, mural design and making positive social impact through art. Her creative influencers are David Shrigly and Keith Harring. She is an illustrator, avid movie enthusiast and an expert in all things ‘Friends’ and ‘The Office’. In the future Charlotte intends to live a creative life, fulfilling her passion for illustration and helping young people find happiness through imagination and art. You can see some of her work at https://charlotteminuzzo.myportfolio.com/work
Ayla Ashley
Ayla Ashley Pajevic is a 2019 Graduate from RMIT (Digital Media). She has worked across Virtual Reality, Spatial Installations, and UX/UI Design. Outside of work she spans creative hobbies that include: dancing, music (saxophone), and is a Makeup Artist. She is Kiwi born with a heritage from former Yugoslavija. Ayla is currently an intern at interactive digital arts company Playable Streets where she has helped develop several installations. Ayla hopes to make a break into the creative world and to have a career in making rad things. Find her at ashleyayla.com
Tony Ouyang
Tony is a design student currently studying Industrial Design (Honours) at RMIT. His experience at Playable Streets has been focused on redesigning, visualising and creating conceptualised ideas through his skills of CAD, rendering and sketching across multiple installation projects. He is passionate about making a difference in the design world to use his skills to influence creativity within the community. Outside work Tony’s interests lie within photography, in particular, film photography. He is excited to work on prototyping with his new 3D printer and many more projects at Playable Streets.
You can see some of his work at: https://tonylindesigns.myportfolio.com/ and https://www.instagram.com/tonylin_design/
Stan Wijnands
Stan is a design student currently studying at Design Academy Eindhoven (NL).
As he draws much inspiration from the natural world, his work aims to bring playfulness and connection into the world. Letting go of restrictive habits and instead simply being from our natural core.
During his internship Stan developed The Zoom Out Chairs: A project to break normality, where bypasses where invited to pause for a moment and climb up to have a chat about the meaning of zooming out while literally zooming out.
For more of his work:
stanwijnands.myportfolio.com
Harry Rose
Industrial designer
- Diploma in product design from RMIT
- Honours degree in industrial design from RMIT (1st class honours)
Harry is a product and industrial design (Honours) graduate from RMIT. His experience at playable streets has been focused on creating new installations and experiences while redesigning past installations through the use of sketch visualisation, CAD and 3D rendering software. Harry is passionate about creating meaningful experiences through interactive designs that encourage users to participate as a collective or as team players. Outside of work Harry spends his time woodworking, reading, experimenting with new materials and tinkering with new types of 3D design software. He is excited to work on many more projects with Playable streets.
You can see more of Harry's work at: https://www.harryrosedesigns.com